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5
Verification code required to change connected Blast wallet
0
Captains engaged in scholar / manager relationships are currently at risk. Scholars have the ability to change/update the connected Blast wallet to their own, potentially causing Captains to lose their Blast gold before it is distributed. Requiring an email verification code whenever there is an att...
3
Force log-out feature
0
It may be a good idea to implement a feature that forces all devices connected to a particular account to be logged out. For Captains engaged in scholar/manager relationships, there is a risk that scholars might change/update the wallet to their own, potentially causing the Captains to lose their Bl...
3
Blast Gold Delegation
Under Review
1
Changing wallets currently messes up multiplier and staking reward. Would like to see a separate signature for Blast Gold wallet and the main wallet being the staking portal wallet.
2
Damage from sinking ships
Under Review
4
I propose to make it so that when I shoot at sinking ships I can speed up their disappearance
3
⚔️Boarding & swordplay
0
Allow players to board other ships & deal damage
4
✊ PvE rogue-lite gauntlet mode
0
Add a purely PvE mode where teams run through a gauntlet of NPC attackers and try to survive for as long as they can
2
Flag and Sails we can change on our ships
Under Review
2
If we had a country we could select in game and take that flag with us into battle that would be great. Even making the flag an NFT you can buy or earn. Maybe a champions flag for top 10. I do know that some countries ban their flag from being used in games. So look out for that.
Feature Requests
1
Grafics in game
0
Because in your photos the characters are very beautiful and well designed, and in the game it looks like the doll was made in Paint. Why not make something beautiful and attractive to play with?
1
5 Ideas to be more fun the game :)
0
No. 1 We need a damage indicator. Many times I don’t know I hit somebody or not. The best if we see hit points when hit somebody. No. 2 Fast ping can be useful. There is a Chest. I need ammo(or 3 canon ball left, I need refill), use shild, we retreat etc…! No. 3 When the mast is hit, the ship should...
1
Social system
0
hi, I think you could implement a social system, like adding friends in game and being able to invite them to your boat or crew that you liked and want to invite to play with you
2
balance,crew's future and risks that utilize the system
0
Restore the game system to accommodate 3-4 crew members. This adjustment will introduce diversity and variety into the gameplay, while also preventing crews from consistently overcrowding specific captains, as seen with ship A, Interested in full crew, like ship B, with only 2-3 crew members due to...
2
Practice area for ship battles
1
Can we have a practice area for ship battles so we can train more captains? It’s not really new player friendly to try being a captain and lose 10k nuggies if you’re new. Fresh spawn captain vs a veteran. It will make the new captains stay away from being one. Paying for rents per ship is not an iss...
1
The sea should originally be wide.
0
It may be a personal feeling, but I feel like the battles, chases, and captains’ pirate ships disappeared once the seas were closed. There was fun running away and there was fun chasing down obnoxious pirates, but I feel like that fun has disappeared. Why has the ocean become the size of a pea? / Ar...
1
Ship Control on Mobile Phone (android and ios)
0
I feel that the ship controls when playing on a cellphone are very unpleasant. In my opinion, you should just use the left or right button to turn, and to increase/decrease the speed just use up and down, not swipe. (like when playing with a keyboard on a PC). because by using swipe, the ship is ver...
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